In this exercise, I'm tasked to record my own voice and animate the dialogue with Boris. In class, I've learnt that the scene and mood of the animation is important. The reason is because, animations are being animated with the knowledge of what mood they should be in in the current situation, and what should their facial expressions help in displaying their current feelings.
Role: Servant of a master.
Character: Kind and friendly.
Tone: Questioning.
Dialogue: "How's your day master?"
By having all these information, I can roughly think further of how Boris's facial expressions and head movements should move accordingly with the current mood. By reading through the dialogue, I looked through some online materials regarding on how the animation should be like when they are asking a question. A noticed that most of them end with a slanted head, showing a very friendly expression, at the same time asking a question too. Learnt from the previous exercise of having Eye Blinks and editing in the graph editor to help the animation look less robotic were also added into the animation. Also, injection animation principles of "Anticipation" and "Follow Through Actions" helped in creating a more realistic animation. The result of the animation is shown below:
Role: Servant of a master.
Character: Kind and friendly.
Tone: Questioning.
Dialogue: "How's your day master?"
By having all these information, I can roughly think further of how Boris's facial expressions and head movements should move accordingly with the current mood. By reading through the dialogue, I looked through some online materials regarding on how the animation should be like when they are asking a question. A noticed that most of them end with a slanted head, showing a very friendly expression, at the same time asking a question too. Learnt from the previous exercise of having Eye Blinks and editing in the graph editor to help the animation look less robotic were also added into the animation. Also, injection animation principles of "Anticipation" and "Follow Through Actions" helped in creating a more realistic animation. The result of the animation is shown below:
Boris Animating with my own dialogue.
No comments:
Post a Comment